These functions allow access to the streaming API. For the public, local and hashtag streams, access is generally possible without authenticating.

If run_async is False, these methods block forever (or until an error is encountered).

If run_async is True, the listener will listen on another thread and these methods will return a handle corresponding to the open connection. If, in addition, reconnect_async is True, the thread will attempt to reconnect to the streaming API if any errors are encountered, waiting reconnect_async_wait_sec seconds between reconnection attempts. Note that no effort is made to “catch up” - events created while the connection is broken will not be received. If you need to make sure to get absolutely all notifications / deletes / toots, you will have to do that manually, e.g. using the on_abort handler to fill in events since the last received one and then reconnecting. Both run_async and reconnect_async default to false, and you’ll have to set each to true separately to get the behaviour described above.

The connection may be closed at any time by calling the handles close() method. The current status of the handler thread can be checked with the handles is_alive() function, and the streaming status can be checked by calling is_receiving().

The streaming functions take instances of StreamListener as the listener parameter. A CallbackStreamListener class that allows you to specify function callbacks directly is included for convenience.

For new well-known events implement the streaming function in StreamListener or CallbackStreamListener. The function name is on_ + the event name. If the event name contains dots, they are replaced with underscored, e.g. for an event called ‘status.update’ the listener function should be named on_status_update.

It may be that future Mastodon versions will come with completely new (unknown) event names. If you want to do something when such an event is received, override the listener function on_unknown_event. This has an additional parameter name which informs about the name of the event. unknown_event contains the content of the event. Alternatively, a callback function can be passed in the unknown_event_handler parameter in the CallbackStreamListener constructor.

Note that the unknown_event handler is not guaranteed to receive events once they have been implemented. Events will only go to this handler temporarily, while has not been updated. Changes to what events do and do not go into the handler will not be considered a breaking change. If you want to handle a new event whose name you _do_ know, define an appropriate handler in your StreamListener, which will work even if it is not listed here.

When in not-async mode or async mode without async_reconnect, the stream functions may raise various exceptions: MastodonMalformedEventError if a received event cannot be parsed and MastodonNetworkError if any connection problems occur. currently does not support websocket based, multiplexed streams, but might in the future.

Stream endpoints